All in Review

Review - Undo: Curse from the Past

This is a spoiler-free review. All photos are of setup and anytime I discuss a minor spoiler I will note it ahead of time so you can skip it. Undo: Curse from the Past is a game in which players are “Weavers of Fate”, time travellers aiming to prevent a sudden death by making changes to the past. Players do this by choosing from a selection of cards representing times and places and making decisions about how to influence an event described on the card. Currently, three Undo games have been released. The series appears to be modelling itself on the Exit and Unlock games, providing cheap, one-off adventures for a low price. This specific scenario sees players travelling to 20th century Germany and ancient Egypt.

Review - Sagrada

Sagrada is a competitive puzzle game where players take on the role of artists trying to create stained glass windows in the Sagrada Familia in Barcelona. On their turns players draft and place different coloured dice on their personal player boards. Games of Sagrada are short and although there is a lot to the puzzle at the game’s heart, the rules are simple enough for anyone to play.

Review - Hanabi

Hanabi is a small box cooperative card game with a unique conceit. Players play the entire game with their cards facing away from them, towards the other players. As such, players have no idea what cards they are holding. In Hanabi players sort through cards representing fireworks, putting them in the correct order to put on a spectacular firework show. Players can give each other simple clues about the cards in other players hands but each clue costs precious time. Players play cards when they think they have the right one at the right time. However, too many mistakes will lead to the fireworks going off and the game ending early.

Review - Jaipur

Jaipur is a 2-player card game in which players compete to become the Maharaja’s personal trader by proving that they are the best merchant in Jaipur. Players take turns trading goods and camels in a shared market, aiming to sell the goods for rupees (which just act as victory points). Selling multiples of a single good gives bonus rupees and goods are worth less rupees the more of them that have been previously sold. The game comes in a small box and plays quickly so it can be played anywhere with a small table.

Review - Railroad Ink

Railroad Ink is a roll and write game about building road and rail networks. Two versions of the game are available for purchase, each with two sets of “expansion” dice to change the gameplay. The Deep Blue Edition add lakes and rivers to the game while the Blazing Red Edition adds volcanoes and meteors. The game plays with one to six players with one copy of the game or up to twelve if you have both the Blazing Red Edition and the Deep Blue Edition. This review is for both editions of the game.